Devlog 8: Working Cutscene, Transition, and Dialogue (2/12/2018)
Out of Place » Devlog
The game has now been implemented to have properly working cutscene, dialog, and other required story mechanics. The desktop section will be even numbered stages, and the ninja game level will be odd numbered stages. The level design for desktop stages has been done, we will be working on adding the couple first ninja game levels and desktop level.
No prototype will be uploaded this week, but we will upload one as soon as we get trough the level design.
Get Out of Place
Out of Place
2D Platformer with gimmicky puzzles
Status | Released |
Author | antiSP |
Genre | Platformer |
Tags | 2D, Puzzle-Platformer |
More posts
- Devlog 13: Obligatory Final Update 15/1/2019Jan 14, 2019
- Devlog 12: Major Update (05/01/2019)Jan 05, 2019
- Devlog 11: Small Update (23/12/2018)Dec 23, 2018
- Devlog 10: Some new contents & Update (16/12/2018)Dec 16, 2018
- Devlog 9: World 1 & New Menu Screen (09/12/2018)Dec 09, 2018
- Devlog 7: Design Talk (26/11/2018)Nov 26, 2018
- Devlog 6 (4/11/2018): New prototypeNov 05, 2018
- Devlog 5: Main Menu and more platforming (28/10/2018)Oct 28, 2018
- Devlog 4:New sprites, asset, and music (21/10/2018)Oct 21, 2018
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