Devlog 11: Small Update (23/12/2018)


To be quick, we have added the final sprites for the main character animation and finalized all of the feature regarding the platforming. The rest are now level design and writing. Since we now have checkpoint system, secret tunnels are no longer required so most of the secret are now removed according to the level design.

---A short message from the programmer---

I have honestly feel like I've wasted the last 2 month trying to make a feature that lets you save the game, but It hasn't been working at all. Why is it important you ask? Well the story involves you jumping back and forth between the same scenes. So a save file would've been necessary for the game to keep track of where the story triggers takes. But since I'm running out of time, I'll try to simply take a shortcut and make duplicates scenes in order to make sense of the story.

Get Out of Place

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