Deciding Game Design
Out of Place » Devlog
So we have an idea about making a simple platform game called Ninja Le : Save Imouto. so this game the protagonist is a ninja which his little sister is kidnapped by a evil rich guy in a fortress and the ninja try to save his little sister but on his way there many killer waiting for him and these killer is hired by evil rich guy. so in this game the ninja can throw a shuriken to kill the enemy on his way and jump over obstacle to reach the finish. for the theme we will use a traditional ninja village, mountain and the fortress. there will be 3 stage on this game.
Get Out of Place
Out of Place
2D Platformer with gimmicky puzzles
Status | Released |
Author | antiSP |
Genre | Platformer |
Tags | 2D, Puzzle-Platformer |
More posts
- Devlog 13: Obligatory Final Update 15/1/2019Jan 14, 2019
- Devlog 12: Major Update (05/01/2019)Jan 05, 2019
- Devlog 11: Small Update (23/12/2018)Dec 23, 2018
- Devlog 10: Some new contents & Update (16/12/2018)Dec 16, 2018
- Devlog 9: World 1 & New Menu Screen (09/12/2018)Dec 09, 2018
- Devlog 8: Working Cutscene, Transition, and Dialogue (2/12/2018)Dec 02, 2018
- Devlog 7: Design Talk (26/11/2018)Nov 26, 2018
- Devlog 6 (4/11/2018): New prototypeNov 05, 2018
- Devlog 5: Main Menu and more platforming (28/10/2018)Oct 28, 2018
- Devlog 4:New sprites, asset, and music (21/10/2018)Oct 21, 2018
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